widely regarded as one of the greatest RPGs of all time, but the future of the series was up in the air. The planned sequel and expansion were canceled and developer ZA/UM laid off some staff as a result. There was also more ownership than ownership of intellectual property. Still, the essence of the original game is very much alive, not least because a new studio is working on a spiritual successor. The project is expected to continue “the thoughtful, narrative-first approach that defined its predecessor.”
Other developers who worked on Disco Elysium and its ill-fated sequel – along with people who worked at Bungie, Rockstar Games, Brave at Night and elsewhere – comprise a 12-strong team at London-based Longdue. In accordance with the studio’s first game is billed as a “psychogeographic RPG” that “explores the delicate intersection between consciousness and unconsciousness, the seen and the unseen. Set in a world where choices shift between the mind of the character and the environment, players will navigate an ever-changing landscape, shaped by internal and external forces.”
If you know anything about Disco Elysiumthat should sound familiar. Not many other details have been revealed about the game so far, but Longdue has released a piece of concept art (above).
“At Longdue, we’re inspired by decades of classic RPGs, from Last time again Wizardrywith It falls again Planescapeto those who are properly served Disco Elysium,” said media director Grant Roberts, formerly of Bungie and Rocksteady, in a press release. “We’re excited to continue that legacy with another narrative-first, psychological RPG, where the connection between the inner and outer worlds is the beating heart of the experience.”
Longdue hasn’t revealed all the former ZA/UM developers involved, though Disco Elysium lead designer and writer Robert Kurvitz and lead artist Aleksander Rostov are not among them. At the end of 2022, the majority of ZA/UM shareholders expelled the pair and author Helen Hindpere, accusing them of misconduct and attempted intellectual property theft (among other things). This is despite Kurvitz writing the novel upon which the world of the 2019 game was based. Cases were filed and ZA/UM resolved them last year. Kurvitz and Rostov have their own company, Red Info.
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